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Newcommer's Guide
to Alanthia


Communicating in Alanthia

     There are several methods of communication available in
    Alanthia.

    To comminicate directly and in real time, use channels.
    Channels are used by typing command <text>
    EX. gossip hi everyone.
    To turn a channel off, type the name of of the channel with
    no argument.
    The following channels are available :

    ChannelSyntaxUsesRange
    GossipGossip or . Out of character chatAlanthia
    AuctionAuctionRole-Play, to sell stuffAlanthia
    MusicMusicTo singAlanthia
    vQuestionQuestionTo ask a questionAlanthia
    AnswerAnswerTo answer a questionAlanthia
    QwestQwestTo play and run a qwestAlanthia
    GratzGratzTo congratulate a playerAlanthia
    Swear_____Vulgar words from any channel
    are sent here
    Alanthia
    NewbieNewbieLevel 1 players are restricted
    to it. Only Imms and players
    under lvl 10 can hear it
    Alanthia
    ShoutShoutShout can be heard only by
    awake players.
    Alanthia
    TellTell <name>Sends a private message
    to a player
    Alanthia
    ArgueArgueFor more heated discussionsAlanthia
    FarspeakFs or ]For public roleplaying ONLYAlanthia
    SaySayFor a message to anyone awake
    and in the same room.
    Current
    room
    GtellGtell or ;Sends a message to
    anyone in your group.
    Alanthia
    ClanClanSend a message to members
    of your clan.
    Alanthia
    (Your clan
    YellYellSends a message to all awake
    players in an area.
    Current
    Area

    Report will send our health, mana, and movement to the
    say channel.

     There are two more commands associated with channels.
    They are quiet and deaf. The syntax for each is
    quiet
    deaf

    Quiet turns of all public channels and deaf makes you unable
    to recieve tells.

    Reply will send a tell to the last person who sent you
    a tell. Be careful using reply because mistells involving reply
    are common occurances.

    If you plan on going away from your keyboard (AFK) type
    afk
    and you will enter AFK mode. All playes attempting
    to send you a tell will recieve a message telling
    them you are AFK. When you return, type afk
    again and all the missed tells will be shown.

     If you lost your link and reconnected, typing
    replay
    will show all missed tells.

     Another form of real-time communication is socials
    and emotes. Socials are built in emotes used to express an
    action or an emotion. The syntax is
    social <name>
    The social with out the name argument will produce a generic
    form of the social. For example. rofl Shoshara
    will produce the statement "You roll on the floor laughing at
    Shoshara's remark". Just rofl will produce the statment
    "You roll on the floor, laughing histarically."

    Emotes are a way to make a custom action. The syntax is :
    emote <text>
    For example, "emote sits on a cloud" would be seen as
    "Xxxxx sits on a cloud".

     Pmotes are another form of an emote that makes an action
    toward another player and in which a players name must be
    used. The syntax is :
    pmote <text>
    An example is "pmote kicks Shoshara in the shins". Shoshara
    would recieve the message "Xxxx kicks you in the shins." and
    everyone else in the room would see "Xxxxx kicks Shoshara in
    the shins".

     A final form of emotion is Pose. Pose produces a random
    message based on the players class and level. The syntax is
    pose

    Notes are the last form of Alanthian communication. They are
    *not* a real time form of comminucation; but rather, are used
    like a letter or poster or e-mail. There are 6 note
    directories. They are :
    NameSyntaxUses
    NotesNoteGeneric Out of Character notes
    IdeasIdeaIdeas for the mud
    Qwest notesQnoteNotes regarding qwests
    Role-play notesRpnoteNotes written *In-Character*
    ChangesChange*Immortal Use Only* Update players on
    current changes in the mud
    PenaltiesPenalty*Immortal Use Only* Declare a penalty given
    to a player
    NewsNews*Immortal Use Only* Updates players on
    current happenings in Alanthia

    Notes are read using the following commands (insert
    the syntax of the note where "note" is used for different
    note directories):
    note: Displays an unread note if there are any
    note list: Lists all the notes in a given directory.
     New notes are denoted by an N.
    note catchup: Marks all notes in a given directory as
     read.
    note remove <number>: Remove a note you wrote
     or were the target of
    note read <number>: Read the selected note

    The following commands are used in writing a note:
    note to <player/clan/immortal/all>: sets the
     targets of the note
    note subject <subject>: sets the subject of the note
    note + <string>: add a line of text to the note
    note - : remove the current line of text from the note
    note clear: erase the note in progress
    note show: Show the note in progress
    note post: Post the note in progress. *MUST* be done to
     post a note.

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