Assasins are death for hire. Their lack of strength is
more than made up for by their stealth and cunning
intelligence. Among assasins there is often a strange
code of honor - never let a job go unfinished. Assasins
have a limited magical tendency that allows them the
spell groups beguiling
and detection.
Offensive skills available to assasins are often those
of cunning rather than force. They are gifted with
skill in the weapons dagger, flail, sword, and whip.
Backstab and assasinate are their main forms of
attack, but they are adequate in the fighting arts.
Disarm, dirt kicking, enhanced damage, envenom,
kick, hand to hand, trip, and second through fifth
attack are also available to assasins.
An assasins defensive skills are limited, for they
are rarely apt to fall into direct conflict with
another. They are skilled in dodge and parry.
Miscellanious skills of asssasins are fast healing,
lore, haggle, peek, pick lock, invade, scrolls,
wands, recall, staves, and sneak.