![]() |
![]() |
![]() |
![]() |
![]() |
Protection | ![]() |
target, thus decreasing armor class by 20 and increasing protection. Cancellation
target, thus removing them. Success is dependent upon the level of the spell versus the level of the caster. Cancellation is for allies only. Dispel Magic
It is useful in cancelling protective spells such as sanctuary and armor, but dispels all the spells on the target. Casting dispel magic instigates a fight. Guardian
or the depths of hell (evil) to bring a mobile to act as a pet or charmie. The guardian is half the level of the caster. Protection Evil
the caster) from enemies of evil alignment. Protection Good
of good or neutral alignments. It can ba casted only on the caster. Sanctuary
white aura that takes half the damage of an attack. Shield
shield and decreases armor class by 40. Stone Skin
resilant and resistant as stone, decreasing armor class by 40. |
||
![]() |
![]() | |
![]() |
![]() |
![]() |